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国際会議
[1] Kar-Long Chan, Kohei Ichikawa, Yasuhiro Watashiba, Uthayopas Putchong, and Hajimu Iida, "A Hybrid Game Contents Streaming Method: Improving Graphic Quality Delivered on Cloud Gaming," In Entertainment Computing - ICEC 2016 15th IFIP TC 14 International Conference, Vienna, Austria, September 28-30, 2016, Proceedings, volume 9926, pages 149-160 September 2016.
研究会・全国大会等
[1] Arata Endo, Yoshiyuki Kido, Susumu Date, Yasuhiro Watashiba, Kiyoshi Kiyokawa, Haruo Takemura, and Shinji Shimojo, "An Implementation of SAGE Bridge for Sharing Visualized Contents on Multiple Tiled Display Wall Systems," PRAGMA 29 Workshop, Poster, October 2015.
[2] Kar-Long Chan and Kohei Ichikawa, "A Hybrid Game Contents Streaming Method to Improve Graphic Quality Delivered by Cloud Gaming," Pragma 28 Workshop, Poster, April 2015.
[3] Kar-Long Chan, Kohei Ichikawa, Putchong Uthayopas, and Hajimu Iida, "A Hybrid Game Contents Streaming Method to Improve Graphic Quality Delivered by Cloud Gaming," number AA12049625 , 研究報告エンタテインメントコンピューティング, December 2014.
学位論文
[1] Kar-Long Chan, "A Hybrid Game Contents Streaming Method to Improve Graphic Quality Delivered by Cloud Gaming," Master thesis, Nara Institute of Science and Technology, 2015.