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国際会議
[1] Kar-Long Chan, Kohei Ichikawa, Yasuhiro Watashiba, Uthayopas Putchong, and Hajimu Iida, "A Hybrid Game Contents Streaming Method: Improving Graphic Quality Delivered on Cloud Gaming," In Entertainment Computing - ICEC 2016 15th IFIP TC 14 International Conference, Vienna, Austria, September 28-30, 2016, Proceedings, volume 9926, pages 149-160 September 2016.
[2] Pongsakorn U-chupala, Putchong Uthayopas, Kohei Ichikawa, Susumu Date, and Hirotake Abe, "An Implementation of a Multi-Site Virtual Cluster Cloud," In The 10th International Joint Conference on Computer Science and Software Engineering (JCSSE13), May 2013.
研究会・全国大会等
[1] Kar-Long Chan and Kohei Ichikawa, "A Hybrid Game Contents Streaming Method to Improve Graphic Quality Delivered by Cloud Gaming," Pragma 28 Workshop, Poster, April 2015.
[2] Kar-Long Chan, Kohei Ichikawa, Putchong Uthayopas, and Hajimu Iida, "A Hybrid Game Contents Streaming Method to Improve Graphic Quality Delivered by Cloud Gaming," number AA12049625 , 研究報告エンタテインメントコンピューティング, December 2014.
学位論文
[1] Kar-Long Chan, "A Hybrid Game Contents Streaming Method to Improve Graphic Quality Delivered by Cloud Gaming," Master thesis, Nara Institute of Science and Technology, 2015.